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Orangedevil37's picture
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Joined: Aug 3 2009
thats a bunch of crap! ive played the crap out of my MX vs atv reflex game with no issues! its F-ed up when nearly half the people in this forum voted for a track editor! why cant you deliever? oh wow a patch DLC, etc. waste fot ime and money. IF YOU GUYS (RBW) WANT TO MAKE MONEY, PUT IN A TRACK EDITOR AND BE DONE WITH IT! OTHERWISE THIS GAME IS A WASTE OF TIME! and for the people that are going to hate on me for writing this, have you ever played excite bike 64? the track editor on there was simple and its still fun. its sad that i have play a old A$$ game to have fun and make my own tracks. even MC's game onplaystation had a editor! so whats the deal RBW? you think that hyping people up over a elimination poll is worth it? well your not getting my money.
Joined: Jun 21 2010
Have you ever though that could be just too much work if they are working on a new series/ game???? and i dunno what you have been playin, but no problems? Cant be reflex lemme tell you.

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Canada MX199's picture
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Joined: Oct 29 2009
its not possible. We'd LIKE to have it, but it just wouldnt work. Lets get the game fixed (for everyone else, seeing as you have SuperConsole) first, shall we?

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Joined: Jun 21 2010
lol. you tell him.

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BehindBarsMX854's picture
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Joined: Jun 11 2010
I think they should just put all that stuff on the next game. Patches, bulldozer, more tracks, monster trucks, and free ride should be on all tracks and courses!!!!
Canada MX199's picture
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Joined: Oct 29 2009
monster trucks too? what? lets bring back helicopters and bi-planes then too!

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Orangedevil37's picture
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Joined: Aug 3 2009
tell me how a old system like the 64 had a track editor on it with excite bike and playstation had one as well? how is it that our new system ps3 and xbox360 cant do this but a old system can? ever thought about that? maybe i have a good game or somethineg, but i have experienced any problems from mine other than online lobbys. its ****ed that THQ will not make what the gamers want! its the gamers that kepp them in business! i think its bull sh!t that we buy games that dont deleiver to what the audience wants? am i missing something?
marx41's picture
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Joined: Aug 26 2009
Orangedevil37 wrote:
tell me how a old system like the 64 had a track editor on it with excite bike and playstation had one as well? how is it that our new system ps3 and xbox360 cant do this but a old system can? ever thought about that? maybe i have a good game or somethineg, but i have experienced any problems from mine other than online lobbys. its ****ed that THQ will not make what the gamers want! its the gamers that kepp them in business! i think its bull sh!t that we buy games that dont deleiver to what the audience wants? am i missing something?
Track editors for games on older consoles were very cookie cutter, plain, WYSIWYG (what you see is what you get). There were set pieces used to make tracks, and there were far less the amount of variables in the designs. They can't really give you launces and landings and whoops and berms to put where you want anymore, because the games have developed with the consoles. More complex involvement for developers=less involvement for users (other than actually playing the game of course.) I don't know if I made any sense, I know what I'm trying to say in my head, but I'm not sure if I conveyed that message very well.
RedneckXprss's picture
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Joined: Jul 30 2009

I believe what you were saying is that everything is custom made now and not mass produced as it was years ago and that no two jumps are the same and cannot be stitched together as easily as it could years ago when there were fewer textures, physics, and code involved. ;-) (I'll get out of your head now)

 

marx41's picture
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Joined: Aug 26 2009
 Yah, what the redneck said. Haha. I was trying to make it simple, but I have a tough time doing that sometimes. I enjoy the complexity in things.
Canada MX199's picture
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Joined: Oct 29 2009
thats what i was thinking. Theres just too much variety in todays mx tracks and games to give you set pieces to stick together square by square. Plus you gotta factor in inclines and declines in nationals tracks, and now we have to worry about terrain and how fast it deforms! lol. I dare you to go and race every single mx and sx track, and count each and every unique jump. THEN come tell us how much you want a track editor! lol

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