http://i.imgur.com/P9RI1.jpg
So here's the first of my issues. The terrain deformation is way off and produces huge bumps which weren't there before the first update.
Here's a better representation.
http://i.imgur.com/YFcQB.jpg
Also I have some problems with glitching in the sky shown here.
http://i.imgur.com/0sk8N.jpg
I also have various issues with water. For example in the free ride map Icarus, I can see the water through the trees and when I get next to the water. It is shown on the bottom part of my screen as well. Thanks for any help guys
Update: I had gotten a new graphics card so I changed the texture and shadow settings to medium, played the game, and set them back to high and there haven't been any "water see-through problems". However, the terrain deformation problem is still present. Whenever that occurs, the sideline banners and hay bales come off the ground about a foot. It seems as though the terrain layer has shifted upwards and everything is affected by it. Thanks for any help or a patch
Update #2: After further testing I have discovered that now the problem lies solely with the Anti- Aliasing. If this option is at 2x or 4x the background such as the sky or other background elements (i.e. water) get skewed and sometimes show through.
Update: I had gotten a new graphics card so I changed the texture and shadow settings to medium, played the game, and set them back to high and there haven't been any "water see-through problems". However, the terrain deformation problem is still present. Whenever that occurs, the sideline banners and hay bales come off the ground about a foot. It seems as though the terrain layer has shifted upwards and everything is affected by it. Thanks for any help or a patch
Update #2: After further testing I have discovered that now the problem lies solely with the Anti- Aliasing. If this option is at 2x or 4x the background such as the sky or other background elements (i.e. water) get skewed and sometimes show through.
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